![]() ![]() Only by gaining audience with His Lordship can those adventurers, who wouldst fight for the glory of Sosaria, raise their stature. Passing through the main hall, past the fountain and guards, thou dost come upon the Royal Throne Room, and there thee and those with thee are accepted into the presence of His Majesty, Lord British. "Welcome All!" The Royal jester Chuckles issues his greeting inside the entrance to the castle of Lord British. The castle had changed little in Ultima IX, with Lord British's throne room taking up most of the bottom floor, and his private chambers moved to the second floor. ![]() In Ultima VII Part Two, Lord British told the Avatar of a crack in the foundation of the castle, although it is not known if it threatened the castle's stability. Cut off from the world by the Blackrock Dome of the Guardian, it was only after the Avatar had completed numerous adventures that the castle was freed - right before it was overrun with soldiers from Killorn Keep. In Ultima Underworld II, most of the action took place in the castle. The castle was also enlarged, housing the children of the members of the Great Council. Britain, which had swallowed the Britannys, grew around it, so the castle eventually became part of the city. By the time of Ultima V, the Britannys had grown around the castle, and the castle had temporarily lost its purpose in the wake of Lord British's absence and Blackthorn's dictatorship.Īfter this, in Ultima VI and VII, the castle was returned to its intended function. It was at this time that the castle was named "Castle Britannia", as the Britannia had just been formed (previously, it had only been known as "Lord British's Castle"). An entrance to dungeon Hythloth existed behind the castle at this time, an entrance which later disappeared. From here, Lord British ruled over this new land. Initially, during the time of Ultima IV, it was outside of the urban region, in the wilderness. In the end however, the castle found its way to the centre of Britannia on the shores of the Britanny Bay. Whether the old castle was destroyed by these events and rebuilt, or stood strong against the twisting geography has been lost to history. When Exodus was destroyed, the foundations of Sosaria were rocked by cataclysmic changes. Additionally, the royal store rooms were now sealed off by an energy field, and the prison had added a torture chamber, which was later removed. The castle was again seen in Ultima III, and by this time, the castle housed a healer and Oracle. During these events, the castle appeared the same no matter which era it was visited in, until Minax was brought to justice by the Stranger. Lord British's castle in Sosaria was actually unseen in Ultima II, but thanks to the temporal meddling of the sorceress Minax, it somehow existed in multiple time-zones on Earth. It had storehouses for armour, weapons and food, as well as a prison with a modest two cells. ![]() The castle as seen in Ultima I was a single-story structure, and was fairly sparse compared to the castles seen in later Ages. Castle Britannia is also the symbol of Infinity: the combination of the Eight Virtues and three Principles molded together The two main sights inside the castle are the great hall, where big events like feasts are held and the throne room, where Lord British holds audiences. Also, once a week, Lord British gives public audiences where everyone can bring his or her matters before the king, as long as he or she waits in the line. In fact, it is here where virtually all important decisions of the realm are made. Here, the Great Council meets to debate the problems of the land and find solutions. Castle Britannia is not only where Lord British, king of all of Britannia, lives, but also the political heart of the country. The castle is surrounded by a moat, and heavily guarded. Castle Britannia lies at the north end of Britain, south of Serpent's Spine. ![]()
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